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Green leaf transporter

There is not much plantlife inside the Subnet. Whether this is because Submachine can't copy such complex organisms or something else is unknown. Below is a list of the known forms of plantlife inside the subnet.

Seemingly all forms of wooden supporting beams and similar items can be absorbed by Submachine.

TreesEdit

Tree

Glowing tree

Location
Usage
Building material, paper, decoration

A tree is a perennial woody plant. It is most often defined as a woody plant that has many secondary branches supported clear of the ground on a single main stem or trunk with clear apical dominance (i.e. the trunk is thicker than the branches).[1]

In the outside world, trees mostly have green leaves, due to the chlorophyll they have in their chloroplasts; however, all the trees seen inside the Subnet have fluorescent leaves and emit a bright blue light. Whether this is a results of evolution of the trees for being in a relatively dark area or if the subnet interfered directly with the growing process to create this mutation is unknown.

There are many types of these trees from conifers to deciduous trees.

Non-flourescent trees also exist in the cog trees, where they are tall and tinged orange, and in the garden where they are tinged purple.

TobaccoEdit

Tobacco

Tobacco stand

Location
Lab
Usage
Material for cigarettes

Tobacco or Nicotiana tabacum is the key ingredient for making cigarettes. Cigarettes were first seen during in the research base, where they were stomped into a special stand.

The tobacco plants growth is activated by light, and as such they are scattered on the fields tobacco is being grown on[2] This likely means that cultivation of tobacco is impossible in the Subnet, as the Subnet has no natural sources of sunlight.

Tobacco has so far only been seen in the possession of lab members in lab stands in Submachine 4: The Lab and Submachine 10: The Exit.

GrassEdit

Grass

Grass

Location

Grasses can be either low green plants or tall thin plants that efficiently cover areas.

In the subnet, grasses (or more technically; graminoids) are relatively rare. They have only been seen in the ancient ruins and the sanctuary. The short grass in the ancient ruins might have been planted on purpose, as the sky in that area is proven to be mechanical.

The short grass in the sanctuary is sometimes joined by fluorescent long grass, which glows a bright blue.

MossEdit

Moss

Chronon old

Location

In Submachine 6: The Edge, there is dark green moss present in the chronon after time has been shifted.

In Submachine 10: The Exit moss covers the walls of locations including the basement and the captain's ship.

In Submachine: 32 Chambers, the stone walls are covered with a green, moss-like substance. It appears thin to the point of being nearly liquid-like.

FungiEdit

Fungi

Fluorescent mushrooms

Location


Fungi or mushrooms have been seen in the Winter Palace and the South Garden. Most of the actual fungus is usually located underground and only the sporocarp is on the top of the ground. The sporocarp is what is usually called a mushroom.

All the mushrooms seen so far in the Subnet are flourescent, probably due to their long exposure to the darkness of the net. Many fluorescent species of fungus also exist on Earth, such as Panellus stipticus.

None of the mushrooms seen so far have been on grass or soil and have all had jagged edges on their caps.

VinesEdit

Vines

291 guns

Location

In Submachine 7: The Core, a type of vine-like plant seems to be covering items such as guns and walls.They are a bright blue and give off a type of light. Not much else is know about this plant.

See alsoEdit

ReferencesEdit

  1. Huxley, A., ed. (1992). New RHS Dictionary of Gardening. Macmillan ISBN 0-333-47494-5.
  2. Wikipedia, Cultivation of tobacco

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