- 32
- 32 chambers
- Aeolic corridor
- Alex Voytenko
- Altar
- Ancient coin
- Ancient room
- Ancient ruins
- Ancient section
- Angel ruins
- Annex
- Antenna control room
- Arch wall
- Armory
- Artillery
- Attic
- Bamboo town
- Bamboo town culture
- Barracks
- Basement
- Basement (area)
- Basement entrance
- Basement exit
- Basement section
- Beamer
- Bell
- Binary chambers
- Blue lever room
- Brainwave basement
- Brick door
- Brick room
- Broken clock room
- Cake loop
- Cake room
- Capsule
- Captain's ship
- Cardinal mosque
- Characters
- Charger
- Charger room
- Chemical substances
- Chronon
- Church
- Cipher plate
- Citric acid room
- Cliffs
- Clockwork corridor
- Clockwork room
- Cluster
- Cog trees
- Cog wheel
- Coil
- Collector's room
- Combined maps
- Compass
- Computer
- Connection pod
- Contrast room
- Coordinate
- Corridor
- Cosmic dawn room
- Creator of the first Submachine
- Crimson key
- Cube loop
- Cultural influences in the Submachine series
- Defense system
- Defense system corridors
- Defense system entrance
- Desert
- Dharma alcove
- Dimensional tomb
- Dock
- Dorm 38C
- Drop zone
- Edge filtration corridor
- Einstein
- Elizabeth
- End ruins
- Energy receiver
- Error room
- Escape from Jay Is Games room
- Escher room
- Excavation site
- Exploration team
- Extra artwork
- False loop
- First floor
- Flannan Island and the Submachine
- Float engine
- Flora in the Subnet
- Fluorescent plants
- Fonts used in Submachine series
- Forcefield emitter
- Forum posts
- Fourth Dynasty
- Fragment extension
- Fragment field
- Fuse
- Fuse machine
- Garden
- Gate access room
- Gate sewer
- Gem energy pipe
- Gem harvester
- Gods and deities in the Subnet
- Green leaf
- Gun
- Halloween room
- Hammer
- Hell
- Hell loop
- Henry o'Toole
- Human infestation
- ID card
- ISubmachine
- Infernal basement
- Infusion parlor
- Ionic portal hub
- Iron pyramid
- Items
- Ixtab's chambers
- Karma
- Karma arm
- Karma portal
- Karma portal stand
- Karma stabiliser
- Karma studies facility
- Karmic infusion technology
- Karmic water
- Kent
- Kent Falls room
- Key
- King
- King's Master Urbanist
- Knife
- Knot
- Lab (area)
- Lab facility 32 m
- Ladder release chamber
- Lamp tunnel
- Large sewers
- Laser
- Laser room
- Lattice room
- Lavender room
- Layer
- Left chasm
- Level 0
- Level 1
- Level 10
- Level 11
- Level 2
- Level 3
- Level 4
- Level 5
- Level 6
- Level 7
- Level 8
- Level 9
- Level X
- Light bridge
- Light bulb
- Light sphere
- Lighter
- Lighthouse
- Lighthouse annex
- Lighthouse basement
- Lighthouse digouts
- Lighthouse dungeon
- Lighthouse portal
- Lighthouse tower
- List of Maps
- Listeners room
- Little island
- Liz's room
- Liz's ship
- Lobby
- Location
- Loop
- Loop (dimension)
- Looping sphere
- Looping traps
- Lost plane
- Lucky room
- Lustrous ladder
- Mainframe
- Mateusz Skutnik
- Mateusz Skutnik interview
- Mateuszskutnik.com
- Mechanical hand
- Meditation temple
- Memory bank
- Metal box
- Metal box room
- Metal section
- Monolith
- Mountain
- Mover
- Mover complex
- Mover room
- Movie
- Murtaugh
- Murtaugh's communication room
- Music
- Nataraja room
- Navigator
- Nazca room
- New basement
- Northern Garden docks
- Notes
- Notes - Submachine: Legacy
- Observation center
- Observation room
- Observatory
- Old pearl
- Orange lever room
- Orb
- Ouroboros tunnel
- Outer Rim
- Paired gem room
- Passage-machine
- Photographer's quarters
- Pi room
- Pipe room
- Pit
- Plant research center
- Player
- Pony room
- Portal
- Portal door
- Predecessor (Deceased)
- Predecessors (Submachine 6)
- Primary defense system
- Primary gate control
- Prince room
- Prison cells
- Pump room
- Purple lever room
- Pyramid
- Pyramidion
- Quiet rooms
- REV size
- Rabbit hole
- Radio lab
- Radio printer
- Research base
- Resin
- Resin mine
- Resin room
- Resin temple
- Right chasm
- Road room
- Rooftop
- Root base
- Root extension
- Royal storage facilities
- Ruin ring
- Runes
- Rusty pit
- S.H.I.V.A.
- S.H.I.V.A. access point
- S.H.I.V.A. override corridor
- S3C area
- Sanctuary
- Scanner
- Searchlight room
- Second floor
- Second tomb
- Secondary defense system
- Secret
- Sector 9
- Semotus basement
- Sewers
- Ship
- Shiva section
- Silverware
- Sketch of Submachine 2
- Sketch of Submachine 2 walkthrough
- Small island
- Snow room
- Solemn column
- Solitary confinement
- South Garden
- Spike room
- Spoon
- Stabilizer bay
- Stalagmite room
- Statue
- Stele's chambers
- Stone loop
- Stone room
- Storage unit 32/1
- Storage unit 33/1
- Storage unit 33/2
- Storage unit 33/3
- Storage unit 33/4
- Study
- Sub-bot
- Sub-bot research room
- SubVerse changelog
- Submachine
- Submachine: 32 Chambers
- Submachine: 32 Chambers walkthrough
- Submachine: Ancient Adventure
- Submachine: Ancient Adventure walkthrough
- Submachine: Card Game
- Submachine: FLF
- Submachine: FLF walkthrough
- Submachine: Future Loop Foundation
- Submachine: Future Loop Foundation walkthrough
- Submachine: Legacy
- Submachine: The Engine
- Submachine: The Explorers
- Submachine (area)
- Submachine 10: The Exit
- Submachine 10: The Exit walkthrough
- Submachine 1: The Basement
- Submachine 1: The Basement walkthrough
- Submachine 2: The Lighthouse
- Submachine 2: The Lighthouse walkthrough
- Submachine 3: The Loop
- Submachine 3: The Loop walkthrough
- Submachine 4: The Lab
- Submachine 4: The Lab walkthrough
- Submachine 5: The Root
- Submachine 5: The Root walkthrough
- Submachine 6: The Edge
- Submachine 6: The Edge walkthrough
- Submachine 7: The Core
- Submachine 7: The Core walkthrough
- Submachine 8: The Plan
- Submachine 8: The Plan walkthrough
- Submachine 9: The Temple
- Submachine 9: The Temple walkthrough
- Submachine Universe
- Submachine Universe walkthrough
- Submachine Wiki
- Submachine official website
- Submachine series
- Subnet
- Subnet editing center
- Sunshine bunnygirl 17
- Super secret bonus section
- Symbol room
- System
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