The location can be divided into two main corridors with a simple roof structure that contains an edge portal. The rooms can be accessed by a horizontal elevator.
The basic architecture of the two corridors consists of rooms with lamp strips in each of the four main edges, and the stainless metal walls are colored a dull beige. The ladders, which are embedded into the walls, carry unevenly spaced footholds. Doors in the location are narrow openings in the center of walls, with the elevator containing a sliding metal plate of the same color as the walls when closing.
If the primary defense system (PDS) were to be shut down, all lamps, ventilation, and the elevator would lose power.
Mainframe corridor 1Edit
The first corridor houses controls and two terminals for activating and deactivating the secondary defense system as well as providing access to turret #512, which can be seen towards the top of the corridor. It contains a telescope at the top that is encased in a viewing window.
Mainframe corridor 2Edit
The second corridor houses the controls for activating and deactivating the primary defense system. It contains a large terminal with electronic communication lines branching out from the center. It also contains a fan protected by a grate, behind which is a vertical pipe leading to a simple platform above suspended in the void.
The two main corridors are shown in accurate phyiscal relationship to each other here (2 on the left, 1 on the right); the elevator would be situated to the right of the bottom-rightmost room in both cases.
|Submachine 6 Locations|
|Lobby - Cliffs - Tunnels - Chronon - Defense system entrance - Defense system corridors - Mainframe|