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Quiet Rooms

Wiq

Type
Region
Unknown
Multiple, unknown
Coordinates
966 ↔ wiq
Theories
V3.5 (2014-09-20)

The quiet rooms are a group of sub-locations in Submachine Universe.

ArchitectureEdit

This location is based on four places seen in the main series games. The sub-locations can be accessed via layer doors, which are copies of the door to the second floor in Submachine 2: The Lighthouse. Three of the locations connect to the hub location, which is a defense system corridor from Submachine 6: The Edge.

Each location contains at least one security camera that has been blindfolded with a torn rag. Various scribbles of chalk adorn the walls of the locations, bearing short writings of an unidentified person.

Because each location is revisited it can be assumed that the player is visiting each location in a different time or layer than before, or perhaps both.

Armory sectionEdit

This part resembles the armory from Submachine 8 and is the location with the karma portal. The portal has shattered one of the brown pipes near the ceiling, and a purple liquid like that of the broken pipe in the basement seeps out. The device previously activated in layers 2, 4, and 6 in Submachine 8 has rusted, and the top part has been bent out of shape.

The left portion of the armory is not accessible, but the top right room that was previously blocked off in Submachine 8 is now open. It contains a "Big Bertha" cannon like the one in the opposite side of this area. From here the player can access a defense system corridor via a layer door.

Defense system corridorEdit

This location bears the typical architecture of a corridor from Submachine 6. Out of a line of seven rooms, the middle three contain layer doors to the rest of the locations. Flanking these three rooms are two rooms with chalk scribbles on the wall. The rightmost room has an un-blindfolded security camera.

Bent portal wiq

The bent portal in this location.

The leftmost room contains a karma portal stand. A karma portal was once active here; however it seems that someone or something managed to manipulate the energy and "drag" it outside the stand's boundaries. The energy was then used to "open" a corner in the room by manipulating the matter in the back wall. A room behind this one was then accessed and converted into a den of sorts, containing one of the theories and a piece of chalk, among other things. The karma portal has remained distorted and frozen in space.

Second floor of the lighthouseEdit

The second floor of the lighthouse is accessed from the defense corridor via the same door as found in Submachine 2, but now the door has layer-changing properties.

The second floor is mostly unchanged from Submachine 2. One security camera is present in each wing of the location, as well as a karma antenna. A drawing by WorldisQuiet5256 can be found next to the typewriter. The knob on the radio has been removed, the lightbulb has been taken from its case, and more scribbles can be found here.

Attic sectionEdit

The attic section of this location is mostly the same as its Sub4 counterpart. All the Sub4 items have been removed, and the knob on the radio has been taken off. The ladder to the rooftop is missing, and a chalk scribble addresses this. Despite the scribble's implications, the player cannot use the collected chalk piece or any other item to draw the ladder back into existence. Another theory can be found in this location. One security camera can be found in this area.

Speculations and possible conclusionsEdit

Because this location exhibits many interesting traits not found in other Submachine Universe locations, many speculations have been drawn.

One common thought states that the muffled voices heard are the remnants of explorers being heard through different layers/sublayers or time periods. Another suggestion for this is the voices are somehow implanted in the player's head in this particular spot.

It is also interesting to note that this location seems to suggest that well-known locations in Submachines 2, 4, 6, and 8 could be different layers of the same location.

MapsEdit

Wiq armory map

Wiq edge map

Wiq lighthouse map

Wiq attic map

TriviaEdit

  • The coordinate letters "wiq" stand for WorldisQuiet5256, the author of the two theories found in this location.
  • The former occupant of this area exhibits behavior similar to that of the Ratman from Portal. Similarities include the makeshift living quarters hidden behind the scenes, the tampering of security cameras, and the mad rambling messages scribbled on the walls.
  • The karma portal and its stand, the layer door, and the blue energy lines of the security camera's power source are all reflected in the walls of the defense corridor, while the actual cameras and the distorted wall corner in the leftmost room are not. This has led to speculation about the special properties of the defense walls relating to karmic energy. However this may just be a graphical error as the chalk is also reflected in the walls.
  • The theories in the location, as well as the books located in the den and WorldIsQuiet5256's username, are all references to the A Series of Unfortunate Events book series by Lemony Snicket. The recurring phrase "The World is Quiet Here" is one of the main mottos of the series.
  • One of the theories in the area contains the phrase "Light Up the Darkness", a reference to a quote by Bob Marley.
  • The equation seen on the 'Submachine Wisdom Gem 3rd Dimension' is know as the Alexander Polynomial equation. Which was once debated in the old Pastel Forum as to whether or not this was mention in Sub. 8 in the Toys and Knots Note.

See alsoEdit

This article was featured on January 20th, 2016.

Submachine Universe locations
Alphanumerical Order
0-- 000001002006010011043051076
1-- 100103104128157185192
2-- 218232241245258277291
3-- 304314316317355378399
4-- 404411438442452461462472
5-- 513523529541550551552553555580596
6-- 601613614628642666672690
7-- 712728731747757770777
8-- 800806815837840859875888
9-- 902917923947950966987992
Karma/other portal types aelaqaawybrkbtncatchmchrfmaglxgzbhplixtjatjkojskjtsjulkarkollavlcrmlpmntnpgottoxtpbuptlrcrsblspnszathbv12wiqwrtzwo
Intelligence Method (IM) Flowchart
000 051 523 277 -- -- -- -- -- -- -- --
aqa jts -- -- -- -- -- -- --
npg -- -- -- -- -- -- -- --
917 011 128 987F -- -- -- -- -- --
sbl -- -- -- -- -- --
317 461T,HG brk -- -- -- -- --
806HG cat ael -- -- -- --
mlp -- -- -- -- -- -- -- -- --
076 304A -- -- -- -- -- -- -- -- --
875 232 550 672HR 555 -- -- -- -- --
731 awy -- -- -- -- -- --
lcr -- -- -- -- -- --
zwo -- -- -- -- -- -- --
580B 411 553HR 992E -- -- -- -- --
btn 888 -- -- -- -- --
541 218 006 404 010HG -- -- -- -- -- --
rcr -- -- -- -- -- --
757 185B -- -- -- -- -- -- -- --
551 462 104 002C -- -- -- -- -- -- --
800C,D -- -- -- -- -- -- --
chm -- -- -- -- -- -- --
ott -- -- -- -- -- -- --
fma -- -- -- -- -- -- -- --
747 452 770 043V ixt -- -- -- -- --
728 552D kar -- -- -- -- -- --
pbu thb 950 -- -- -- --
sza -- -- -- -- -- -- --
628T gzb 245 -- -- -- -- -- -- -- --
399S 712 258S 947 777E -- -- -- -- --
923T -- -- -- -- --
v12 -- -- -- -- -- --
spn -- -- -- -- -- -- -- --
642 100A -- -- -- -- -- -- -- -- --
Derived A > 442 103E kol 614 glx -- -- -- --
wrt -- -- -- -- -- -- --
B -- > 902 241G -- -- -- -- -- --
C -- -- > 690V -- -- -- -- -- --
D -- -- > 529V 840 513 -- -- -- --
HG -- -- -- > 966G,H wiq -- -- -- --
V -- -- -- > 596 001 613 157F -- --
chr 316 -- --
jul 192 ptl --
T -- -- -- -- > 378H hpl lav -- --
oxt -- --
G -- -- -- -- > 601HR,S -- -- -- --
HR -- -- -- -- -- > 837H -- -- --
S -- -- -- -- -- > 438 jat jko jsk
H -- -- -- -- -- -- > 472E -- --
859E -- --
F -- -- -- -- -- -- -- > 355 --
E -- -- -- -- -- -- -- > 291 mnt
Non-Clue 314 666 815

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