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Welcome to the Submachine Wiki's sandbox!

This page exists so that you can practice editing or formatting (see Editing help) without changing any serious content. Feel free to try wiki editing out here first.
There is a tutorial on the Central (coordinating) Wikia that will step you through more of the things you can do. Wiki allow for rather complicated formatting. It can look overwhelming when you begin, but don't let it worry you. Just start with the basics... enter some text, and learn the other pieces as you go. Your content contributions are welcome and important. The wiki is a collaborative effort and others can help with formatting and other improvements.
Best wishes!


Hello traveler, this is a sandbox page!

Hello world!

22/12/2015: A Submachine bundle with all main games and side games is available.

21/12/2015: Submachine 10: The Exit is released.

15/12/2014: Submachine: FLF Redux in HD is available.

17/11/2014: Submachine: 32 Chambers in HD is available

20/10/2014: Submachine: Ancient Adventure in HD is available

Author in social mediaEdit

I saw this in the Netherlander Wiki, I think I could tweak it a little and put it in the main page, replacing some of the links. What do you think?

Patreon

1 2 3

4 5 6

7 8 9

0 FLF 32

subnet



1 (old ver. 1 2 3)

2 (sketch)

List of REV sizesEdit

Name Coords REV size
Lab facility number 493 000 378931
Research base 001 362956
Rusty pit 002 136958
Stone loop 006 1019871
Tri-gem room 010 539362
Clockwork corridor 011 283797
Second tomb 043 544992
Ouroboros tunnel 051 1220735
Road room 076 443873
Sub-bot research room 100 706261
Ancient ruins 103 209343
Ancient section 104 597915
Subnet editing center 128 319973
Laser room 157 513722
Paired gem room 185 292133
Stone room 192 235171
Church 218 188124
Kent Falls room 232 841400
Searchlight room 241 532545
Cake loop 245 849486
Nazca room 258 530144
Radio lab 277 555431
Sanctuary 291 831618
Lighthouse basement 304 672915
Pi room 314 562644
Winter room 316 1221352
Mover room 317 1035891
Murtaugh's communication room 355 404835
Ziggurat 378 331297
Stalagmite room 399 474157
Error room 404 318726
Escher room 411 317734
Pit 442 230886
Statue 452 530072
Sewers 461 635582
Lighthouse digouts 462 365512
Listeners room 472 2205372
Twins room 523 447362
Basement section 529 514546
Observation center 541 795267
Lighthouse dungeon 550 561449
Brick room 551 533182
Root base 552 550726
Root extension 553 335487
Violet loop 555 517476
End ruins 580 1707135
Annex 596 80411
Zero depths 601 634979
Left chasm 613 315469
Right chasm 614 358057
Study 628 590662
Clockwork room 642 189940
Hell 666 1070604
New basement 672 694893
Looping traps 690 530989
Watch station 712 1076748
Lucky room 728 3066826
Escape from Jay Is Games room 731 1404444
Corridor 747 283001
Turret trap 757 292562
Tomb trap 770 529949
Barracks 777 389143
Ship 800 293991
Cliffs 806 448127
Lost plane 815 373569
UVB-76 room 837 1441280
Collector's room 859 385243
Prison cells 875 410823
Cube loop 888 318568
Vista 902 2032206
Looping sphere 917 192188
Solitary confinement 923 642856
Gem harvester 947 930574
Altar 966 323326
Broken clock room 987 526143
Excavation site 992 384429
Name Coords REV size
Dimensional tomb awy 464402
Watcher's outpost brk 288886
Lustrous ladder btn 332624
Resin room cat 1185715
Stele's chambers chm 726386
Snow room chr 628256
Light bridge fma 319642
Observatory glx 1001745
Photographer's quarters hpl 318645
Ixtab's chambers ixt 728609
Contrast room jul 1048682
Gate sewer kar 590742
Resin temple kol 342484
Pyramidion lcr 299116
Pony room mlp 709590
Mountain mnt 394512
Lamp tunnel ott 600893
Small island oxt 574928
Cake room ptl 368266
Watchtower rcr 1951243
Lattice room v12 1375390
Spike room wrt 135546
Quiet rooms wiq 1236364
Tree trunk section zwo 618011
Location 1 - Location 2 - Location 3


Edge

Forum Post templateEdit

45th Duodecember 4572 Link
Hi
Hi!
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g dhhd!! fdhd!
Dhfhd brgggg gggggggg ggggedsfb dftbg wrgsrgergersgesg eg weg dhfhd brgggg gggggggg ggggedsfb dftbg wrgsrgergersgesg eg weg dhfhd brgggg gggggggg ggggedsfb dftbg wrgsrgergersgesg eg weg dhfhd brgggg gggggggg ggggedsfb dftbg wrgsrgergersgesg eg weg dhfhd brgggg gggggggg ggggedsfb dftbg wrgsrgergersgesg eg weg... :)
dfgd hgerger hgedherher hedhb?
Dfhhgh rgvsrgsrfgsregb rgesbhethesrherh rsgsrhsrhsrherh rehserhedfbdfethbdt ethdtbdfthbdthbdfthbdthedtfhedth erehbedrbhsrfbswhwshbwstfbrfhbre
dhtdhdthgrrrrrsdfgbsdfbbbbbbbbbbbergfbsdfbe, hahahahah
This is a random conversation used to try the template.

Done! Vortex2 (talk) 09:50, October 14, 2012 (UTC)

Progress BarEdit

101%

   

It works!

i'll try to recreate the line. Edit: well... more or less :P Vortex2 06:02, April 25, 2012 (UTC)


What is this line? Why 50%?? RuloCore 21:57, April 29, 2012 (UTC)

it's a template for a progress bar. it's for putting it at the main page when a game is being developed, for quick checks at the progress if you don't want to go to dev page. it mainly would be for casual users that are waiting for the game and enter the wiki.

50 is a random percentage. see? you can try to edit the percentage to get familiarised if you want ;) Vortex2 22:11, April 29, 2012 (UTC)

Navigation Sandbox NotesEdit

Sincaral and REDX36, I'll be happy to work in here from now on. No need to fight over it :)

Oviously, it requires a little cleanup, for example the picture for sub6 is the wrong aspect ratio, and the text for FLF and sub0 wraps when it shouldn't. This is just a quick and dirty mockup of how it will look.

There is also more horizontal space on the front page, but the thumbnail images can be made smaller to fit better. Done

Is there a way to remove the "Added by ****" at the bottom of each picture? Yes, done

When a user clicks on the picture, they should be taken to the corresponding page, not the image. Is there a way to make the images themselves links, instead of just the text? Yes, done

User:YamiX - Oh, I didn't know we could transform images to links! March, 20, 2011

Momruoy 18:33, February 10, 2011 (UTC)

Yay it works! Momruoy 20:32, February 13, 2011 (UTC)


Herp derp forgot 32 chambers & SNEE. Too tired now to add them, will do it tomorrow. Plus I'm noticing some formatting/layout issues as I look at it again. Meh. Tomorrow. Momruoy 00:41, February 15, 2011 (UTC)


Ok, it's to a point now where I'm happy with it. I know it could use some more polish, but it's functional and it looks nice. I won't touch it again for a while. Please feel free to comment on it here and let me know what you think, thanks. Momruoy 16:00, February 15, 2011 (UTC)

Navigation SandboxEdit


 

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